Saturday, January 10, 2009

The power of negative thinking!

Today I woke up with the plan to keep with the publicizing effort going. So far I've put the strip on a few lists... and hoped for divine intervention! I have to keep submitting the strip to portal sites, start socializing on message boards and - this is the scariest - write to web cartoonists I adore and see if I can get some advice/assistance. I feel like such a tool doing that, and I have no clue what to say. I'd likely send the email equivalent of "Duuuurrrrrrrrrr," and make a fool of myself.

Suddenly, playing around with color isn't so bad! That's just tedious. Tedious > Awkward!

After my bold declaration of not making Sunday strips, with the bold edit of not having a strip for THIS Sunday... I will have the strip ready for Sunday after all. Having lost complete control of myself, I went ahead an colorized Monday's strip as well. Color strips *do* look spiffy! Also, they mean strip creation takes twice as long. Also, if I colorize strips, I have to save each original in the hi-res form in case I'm ever cool enough to justify a published collection. Also, color strips make publishing costs go way up. Also, I am not getting paid for this. See, if that last issue is taken care of, all the others go away.

Friday, January 9, 2009

Every day is like Sunday


Goodness, I hope not. I'll take the football, but the whole large-strip-in-color thing will drive me mad.

Today I got ambitious and tried to make a Precocious Sunday strip. It was going well until everyone died. I used a Sunday template I had sitting around and that meant the panel sizes would be smaller than normal. Because of that, I inked with tech pen only. The precision probably took its toll on me, as I was soon making mistake after mistake. Enough! Sunday strips will come LATER. I did some token coloring on one part, during which I realized I really need to set standard colors of my characters *before* I start colorizing, but if this comic ever appears online it will be black and white like the rest. I just can't allow myself to overload myself with more challenges when I'm barely scraping by with competency now! Ah well, it was a learning experience at least.

Edit: Ok, maybe I will colorize this one after all. Just don't expect it *this* Sunday...

Thursday, January 8, 2009

The faces of evil

Finished up the back to school strips today, which gives me a week backlog! This puts me father ahead than 90% of web cartoonists!

Next up is a few strips that revisit the supervillain idea. If all goes as planned, it'll be a nice bite-sized bit of enjoyment for new readers... which, at this point, is every reader I will have in the world save, like, two.

Before I sit down and draw the strips, which require a strong amount of competency to pull off, I've got to sketch a bit to see what costumes work. What you see here may or may not be the final outfits.

Here's who we have:

Bud - Dr. Oven
Suzette - Mylytant Femynyst
Autumn - The Scarlet A
Tiffany - Chaotic Butterfly
Jacob - Some Guy
Roddy - Le Chat Noir (even though he's no longer all black...)

Wednesday, January 7, 2009

Work work work...


As I've said many times, the days I am working are the days I am not making sharable sketches. Today was an inking day, which will soon turn into a "completing new comics" days. Yay!

Fortunately for you, ink takes time to dry. For a while I would go and sketch out new comics while ink dried, and then I ran into a difficult comic that made me give up on that. New tactic: I had a sheet of Bristol board with sketches done for inking practice. (It's the source for my "sweet" pictures.) While waiting for ink to dry, I'll just INK SOME MORE!

The figures here aren't that interesting, but they were just for practice. You'll not the absence of Autumn here... that practice sketch did not go well. I have a nice Suzette, but all the others were close enough to scan in one sweep and she was across the page. Sorry, Suzette, you got left out again.

Tuesday, January 6, 2009

The past is a grotesque animal

I went looking through old sketchbooks tonight. From a brief review, this appears to be the second group drawing I ever did. I didn't date my sketchbooks at this stage, but from the class notes it appears to be from early 2007. What you see was by far the best stuff in that book. It's shocking to think this was less than two years ago. I've come a looooooong way.

Looking through that book was fascinating. This sketchbook is where the characters really started to form. I had them in my head by then, but this is when their looks became standardized. Max aside, what you see here are the characters as they exist today.... just drawn in a very, very primitive way. Even though I had almost no control over the form, I was getting competent enough to start planning the strip. Here is where rough sketches of some of the parents began to appear, as well early layouts of the Sapphire Lake neighborhood and Bud's clubhouse. I was so ambitious!

The reason I dove into my old sketchbook pile is because I wanted to find a good visual of how damn raw I was at that point. I had a rambling ready to go, and I figured a visual was needed.

Tonight I went back and read all the Precocious archives. You know what... It's not that bad. Strips I was *so* embarrassed of just two days ago don't look as weak with a bit of objective detachment. Even the drawing style has turned from "inept and incompetent" to "adorably rough." For now, at least. I may change my mind tomorrow.

There are loads of mistakes, of course. Two strips accidentally omit periods in dialog, with Jacob the victim each time. Tiffany remains the character most likely to cause a mistake, as two strips result in her body parts disappearing after they pass behind something in the foreground. Lots of strips fall short layout-wise, but I've already covered that. (I'm still upset at myself for choking on strip 24.) There's also a lot of places where I know I made mistakes, but chose to keep going rather than lose my mind over details I wasn't skilled enough to handle anyway. Stray lines, poor lettering, bad proportions, ineffective gestures... whatever. Rookie mistakes. Forgiveness is divine?

But do all those mistakes add up to a reader (or worse, a syndicate) losing faith in my potential? Ever since I put it online, I was certain my early work would doom me. Tonight... maybe not?

My first art was well-crafted, even if it was clunky at points. I introduced all main characters (as well as the parents most likely to appear) and gave them face time in proportion to their importance. I touch on some themes I want to handle in the strip - which is where I am at my worst, unfortunately - and I certainly do my best to make the tone of the strip apparent.

The first strip does its job. The clubhouse is featured, giving the setting. Bud speaks while Tiffany sits in the background, indicating Bud is the more central character. Autumn's story about sneaking out shows she is both new *and* a strong characters. Bud telling her she fit in, as she threatens violence over beverage selection, tells the reader what to expect with tone and humor. Not bad. It also nicely contrasts with Jacob's introduction in the next strip.

On the character front, I really like how I handled things. The goal was to simplify the kids a bit in order to make their personalities easier to identify for a new reader. Autumn is overly aggressive. Jacob is the sweet pushover who is constantly injured or manipulated. Tiffany is aggressively spacey, to the point of narcolepsy. All of that, for the most part, works.

Then there's Bud. He's the hardest to nail down, as his role is to be the central character. Bud is best defined in how he interacts with each character. With Autumn, he asserts himself as a central character with a leadership role. Bud contrasts with Autumn in that he takes a more playful approach than she does. With Jacob, he becomes the clear leader to Jacob's naive henchman. Here we see Bud at his manipulative best, down to the callous dismissal when Jacob indicates they are "best" friends. With Tiffany, he is able to interact with her casually without her drifting away. Their interaction is limited in this storyline, but it will be made cleared when the parents arc appears. With Dionne, Bud meets his foil. As long as Dionne is around to make Bud look foolish, the reader is shown that Bud is just a good kid who can talk a big game. In the end, I am not sure how much of that really comes across, but I am hopeful his personality is defined enough. The parents arc is when a lot of Bud's idiosyncrasies appear, so I am not too worried if he's not fully defined yet. It's coming.

What does make Bud shine is not in how others define him, but how he defines the others. When Bud says something, the reader is meant to take it as fact. While Autumn gets lots of face time because the story is based around he being the new girl, Bud is clearly the central figure. Bud is the one who tells us Autumn's hater attitude fits right in. He's the one who implies that Jacob's whole family is wholesome and innocent. He redefines Autumn's narrow villain definition, and later explains to Jacob the difference between a regular villain and a SUPERvillain. He initiates the gender war and explains why Autumn is so aggressive, indicating acceptance and forgiveness for a character that might seem too mean otherwise. He repeats how there is no one to recruit, hinting at the group being so insular that they ignore non-genius kids. He lets the reader know that Max being a normal, nice kid is extremely atypical for the Poppinstock bunch. He is the one who sets the rules for the war. He is the one who explains why the kids seem to enjoy arguing semantics and setting rules rather than just hitting each other with water balloons as normal people would. If there's any doubt as to who is the strip's central character, Bud defeats Autumn in the end. The arc begins with Bud in the clubhouse, and it goes out with all other characters leaving (or being banished from) HIS clubhouse.

I do enjoy the early arcs because I get to show Autumn adjusting to a setting where she is no longer the clearly dominant figure, but rather an equal who fits in perfectly. Unfortunately for her, this means she eats a lot of humble pie. Autumn tries to recruit normal kids, only to be thwarted by them being horribly normal. The more strategy Autumn plans, the quicker it is undone by teammates who clearly have no interest in being loyal followers. In the end, the established kids defeat her and Autumn settles in as one of the group. I do worry Autumn isn't likable enough, but I tried to show over and over that this behavior is just what the kids do. Autumn just has to take her licks in the first few arcs as she learns the game.

While the two main characters are dominant from beginning to end, the rest are all given their time in the sun and then shuffled out of the way for the final confrontation. This is what I love most about the arc.

Max, being useless in a war story, only gets three strip appearances. We learn he's the biggest and strongest, but his gentle and caring nature could never work with a evil story like this! We know he's there. His personality is clearly defined. He is tossed aside, having done his part.

Suzette enters as the incendiary figure that spurs the rising action. She's a fun character because she's always contentious, but she's not as complex as the rest. Suzette is self-righteous, often in a hypocritical manner. Suzette is aggressive. Suzette is always marginalized, which just fuels her fire. She burns hot, but she burns fast. Once her flame is doused, she's gone from the story.

Dionne is vital to the arc, as she is the face of TRUE evil. Without Dionne reducing both Autumn and Bud to a weakly pointing at her as she dismisses them with a "tah," the war could look far more mean-spirited than it is. As Dionne has no soul, that means everyone else does. The kids are just having fun, and they are not prepared for when the real gamer appears. Dionne is mean to be Bud's foil, which may seem odd considering she aids him in the end. Just remember: Dionne had Bud dead to rights after joining the girls squad. After that, she turned her focus to thwarting everyone else! Dionne is a dangerous character because she takes over whenever she appears, but I felt she was vital for the first arc. Any extra bit to show my strip is not pure evil and unlikable is a good thing.

While Jacob and Tiffany are clearly main characters, the first arc made it clear their roles are secondary. Most of the time, they served as sidekicks to Bud and Autumn, but they did get their time to shine. I loved the part where Jacob went off on his own, because I could show how carried away gets in these situations. Jacob's attempt to be a badass is easily disarmed by Tiffany wanted to play her own game. Tiffany always sat back to toss in some spacey line to silly up a conversation or knock a character off-balance, but she shows her competence when facing off against Jacob. In the end, the sidekicks take each other out so the story can return to where it began: Bud verses Autumn.

If you're still reading at this point, good job! I'm almost done!

In the end, no one can say the first arc of Precocious wasn't conceptually brilliant. I knew what I wanted and I did a darn good job of putting that plan in motion. The execution might not have been great at times, but the idea was solid. I'm proud of what I've done and, I had to brag about it. Isn't a long, happy and enthusiastic post WAY better than me beating myself up over and over?

Monday, January 5, 2009

Life in the fast lane

This is one of my attempts to shed some of Precocious' ingrained evil and create some Ozy and Millie-style sweetness. I wasn't going to share this sketch, but Andrew convinced me it was worth inking. Artists never know which of their pieces others will like. This is why soliciting feedback is so important - even it makes one come off as whiny and needy.

Today was a coma day. I slept in a bit late, only to find my evil black cat sleeping with me. It was so precious, I didn't want to disturb her! Back to sleep I went... only to wake at 2:30PM. Criminy, that's an epic amount of sleep. The cat, of course, was still snuggling. As today was a bed-in day, I passed the time reading the latest Peanuts release with the periodic company of all three cats.

It's kinda fun to be able to relax. Sure, there's about a thousand things I need to do to save my pitiful life - but the immediate deadlines are covered! Precocious updates are covered until Thursday, and I'm going back to work later in hopes of building up a bigger backlog of strips. All in all, I should be running around while screaming - but I think I'll just relax and enjoy life today.

Check back here tomorrow, when I'm screaming, crying and cutting due to stress! It's the ciiiirrrcclllleeee of liiiiiiiiiffffeeeeee....

Sunday, January 4, 2009

The age of punters...

In football, no one appreciates the kickers. They are just weird people who hang around to do one thing; and they keep inviting teammates to parties even though no one ever comes. (This is why I went with Suzette for the sketch.) Many of them are so misguided, they started life playing the *other* football. It's like they got confused, wandered into the wrong stadium and the couch said, "Hey, why not?"

The theme of the playoffs so far: PUNTERS ARE GODS! Last night Mike Scifres was unpronounceably good, pinning the Colts next to the end zone all game. Today, Sam Koch wrecked the Dolphins' self-esteem all day with uncanny skill in pinning them deep. Must be the creatively-spelled names. ("Ciphers and Cook were our slave names!") While the Ravens ended up dominating the Dolphins in nearly every aspect, field position was the only thing holding Peyton Manning at bay in San Diego. In both game, punters crushed the spirits of the evil teams and therefore they are my heroes.

Now it's time to root for the Vikings to knock out the Eagles. Shit. Their punter, Chris Kluwe, is goddamn awful and single-footedly responsible for losing a few games for his team. He *does* have the strange surname though, so there's still a chance!

(Maybe I should change Suzette's last name to Graedhe...)

On the comic front, tonight the first regular update will happen. Yay! I have four strips finished and ready for scanning, so no stress tonight! The next strips I draw will feature the new Roddy. It shall be magnificent!

Impromptu football live-blogging edit: Kluwe's first punt resulted in EPIC FAIL. Spell your name right, jerk. You are not deserving of the scrabble-draw name!

Re-edit: Game over and I blame the punter for the loss. Go back to playing WoW, Kluwe. You stink worse than a hungover orc.

Saturday, January 3, 2009

The buzzer beater!


(I accidentally hit "publish post" to throw up something blank due to my scanner usurping control of my computer.)

Thanks to the Colts/Charger game going into overtime, I nearly missed my daily update. (Seeing Peyton Manning lose AGAIN to the Chargers: TOTALLY WORTH IT!) But I am here and I am ready to share! I had an image prepared for sharing, but didn't get around to scanning it before the playoff games because the ink was still wet. Oh well, I made it in time!

After yesterday's whiny post I wanted to share something cheery, cute and fun. Enjoy a cute slice of life with my kiddies joking around.

Friday, January 2, 2009

Postpartum Depression

After one day of the most depressing glory basking ever, I am back at work on strips and thinking about the future. It's been hard, since I'm still very much suffering from the letdown.

It's well documented that my deadly sin is pride, and one aspect of that is my desire to always appear perfect. Putting out anything except the best gives me the dagger-dancing-in-the-stomach feeling. It's why I gave up on cartooning so many times over my life. Obviously, I got over myself enough to put my strip, in all its rookie glory, out there for everyone to see - but I'm feeling some narcissistic aftershocks right now.

I have no idea if anything I've made is funny. Being so close to the craft, all I can see are the technical back stories to each strip. Pride can quickly turn to disappointment if I start to dwell. Rationally, I realize cartooning is a process with its own standard and logic. Only time, practice and research will bring improvement. Emotionally, the perfectionist in me screams every time a face doesn't convey the expression I need or the dialog is not arranged/written in a way to preserve the proper timing for a joke. I am way too close to the work, so I need someone unattached to give me proper feedback. Too bad only those obligated to read the strip have done so at this point. *Sigh*

Ahh, but that's why we have pilot episodes. They show potential, even when the craft is still shaky. I do believe I have the makings of something good, even if I'm a few life lessons short of producing such work. Re-reading the pilot, what can I change to improve myself?

The big thing for me is LETTING GO of the details. I want to show I have the entire world planned and mapped, but there's no reason to bog down strips with it. My goal was to use the inevitable clunkiness of the pilot to get across basic information so I never have to reference it again. Of course, when new strips deal with those specific elements I have to re-introduce them anyway. D'oh. I should focus on telling a good story and let the details be inferred. It's hard for me, since I am so detail-oriented. My characters, having been created by me, tend to speak in my voice. They are rambling bores!

Another weakness with writing caused by my personality is the tendency to write as if the works will be spoken. The dialog in a comic strip is READ, so the snappy timing that makes a strip funny in my head is lost in translation. Yes, there are little touches a cartoonist can add to indicate how dialog should be read, but I am so weak on penmenship that legibility is still my main focus.

Character-wise, I have a lot of changes that need to be made. Proportions are still wildly inconsistant, and I don't see that settling down for a long time. Only repitition will cure that. Until then, I am going to keep misjuding the height of my characters and be forced to stretch them so their feet don't appear in-panel. A lot of strips got ruined when I tried to expand or shrink characters to fit, making them look very rough and wrong.

Character details also need to be reevaluated. Roddy was the first, and most significant, change, but I can see many tweaks that need to be made. Both Tiffany and Suzette suffer for "too many quirks" syndrome, which can look awful if not handled correctly. I'm not sure what needs to be done to clean that mess up at this point. My handling of short-sleeve shirts is still abysmal, and every character sporting one suffers for it. As simple as it should be, managing the strips on Jacob's shirts thwarted me time and again. I should also begin thinking about the medium shading that appears on Bud, Tiffany, Suzette, Max, etc. By the end of the pilot, I learned to use tech pens of smaller width to make the lines, because the equal weight caused conflicts with outlines. Another approach might be in adopting standard shading swatches and dropping them in via Photoshop. As that requires spending some money, I'll put it off for now.

The task now is to sit back and DO THE STRIPS, even if I know they are somewhat weak. The best instruction for cartooning is experience. I can talk a great cartooning game with my knowledge of the medium, but that means nothing if I never develop my skill through execution.

My pride wants me to go into hiding again; to let a few more storylines build up before I start trying to get publicity. I can't do that. I just have to press forward and hope my archive shows progress and potential. I need people to care about me and about the strip. Without help from others, all the feedback I get is from my personal demons. Those guys are assholes. It's sad and needy to talk like this, but if I'm the only person emotionally invested in this project, that's a good sign that the project is a failure. At this point I'll take the moral support from those obligated to be kind to me. Something. Anything. I understand that my mom saying I'm cool does not make it so, but I could *so* use a placebo effect right now.

Thursday, January 1, 2009

Discarding the race card


As I've referred to the Gender Wars arc as Precocious' pilot episode, let me continue that TV series analogy. Pilot episodes are generally raw, as the creators haven't yet discovered what works. Some premises change. Some details are altered. Some characters are cut. Other characters are re-cast.

The major visual Precocious change looks like our poor, unlucky black cat will be recast. I mentioned a few posts back that I was in the middle of inking a Roddy drawing when I turned to get more ink on my pen. When I turned back, I saw Roddy with only the top of his head inked. It looked... better. Could I change my black cat to a Sylvester-type cat? At the time, I decided to stay the course and debate the change later... but now it's later.

The day after the site was launched, I feel the pressure to make my moves now. Look, just because I officially launched the strip doesn't mean anyone showed up to see it. My traffic went from zero to, maybe, two. I still have time! While this post was originally going to be about weighing my options by comparing the two inking possibilities, I've gone ahead and made the change.

I like the *idea* of Roddy as a black cat, but in practice it was limiting. Only certain types of mouths look right when drawn on an all-black character with just India ink, which is a problem because Roddy is supposed to be rather expressive. By making him black and white, I now have the freedom of expression with Roddy that I need. I lose the concept and I lose the race card, but the long-term gains in storytelling will likely make it worth it.

At this point, I was going to continue with the pilot episode/regular season analogy. I want to talk about lessons learned, promotion and various other comic things that weigh on my mind. But not tonight. All today I've been in major postpartum depression, and the power I need to win friends and influence people just isn't there. Oh well, I'll be back in the rambling mood soon enough.