Showing posts with label excelling at what I am not supposed to be doing. Show all posts
Showing posts with label excelling at what I am not supposed to be doing. Show all posts

Saturday, October 1, 2011

24 hour comics day: SEMI-SUCCESS!

I am 12 hours into 24-hour comic day, and, shockingly, I FINISHED 12 COMICS! And they don't even suck! Sure, they may not be as substantial as a regular Precocious update, but they are sweet and tasty bites, like comic candy! I can't wait to let you eat them up!

So the plan to make this project into a daily vote incentive is a GO! The first page is up now, so go vote for me to see it! I'm so excited for this! I met my goal! I WAS IN THE ZONE!

Oh, and did I mention... I GOT RETWEETED BY SCOTT MCCLOUD! He is a cartooning god and *the* 24-hour comic day guy! This was the greatest experiment, guys. What a great day.

I know I didn't do the full 24-hour task, but with my finger and obligations, it would have been foolish to go that far. I may still do a few more tonight if I'm up to it, but for now I will bask in my semi-success.

Wednesday, July 13, 2011

Brains never cooperate

What you see here is the very first concept sketch for the main character of a comic that I will likely NEVER DO. It is awkward and awful, but that isn't uncommon for first tries. Don't judge me harshly over it.

So why am I sharing? Because I can't get this damn thing out of my mind! I know I don't have time for it. I know I don't have the drawing chops for it (yet). I don't really have any idea how to go about writing it. I'm not sure I care enough to bother finding out. BUT MY BRAIN REFUSES TO BACK DOWN FROM A CHALLENGE!

It started as a thought exercise. I looked at a genre I've avoided like the plague ever since I first started crafting stories in my head and asked myself, "Can I pull this off if I tried?" In this case, the genre was... high school slice of life? With teenagers? And relationship drama? Dude, have you checked out Precocious? Not only does it feature only one teen (who is rarest of rare in character appearances) but it's not big on relationship gobbledygook. The kids are too young for that and the parents are all locked into stable, happy relationships. Looking back over allll the stories I've composed in my head over allllll these years... VERY FEW TEENS. Even when I *was* a teen, all my stories involved adults.

I thought this would be a quick exercise, as I drew a complete blank on how I would approach something so foreign to me. Then frigging Alanis Morrissette came on my iTunes playlist with the song "8 Easy Steps." In the past, I had fun matching all the personality flaws listed in the song with characters from a story I've had in my head since I was a teen. This was a fantasy tale, with every main character over 18. But what if... what if I used those long-established characters and turned them into awkward modern high schoolers? It's a plan so stupid that it... worked? I was seeing characters I've known for half my life in an entirely new context, and it was fun figuring out how their fantasy story quirks would translate. Suddenly my mind wanted to ride this wave and see how far it could go.

Of course, there's still the problem of composing a story. Just as my thought exercise into trying to write a superhero story yielded the promising concept of The Utopians, this exercise also gave me just enough mental rope to hang myself. The Utopians is going to stall forever unless I bring in a friend who knows their supers to help me get some basic concepts and pacing down. This idea is also going to languish until I settle on my storytelling angle - and that's not even factoring in the art requirements of this concept being far more than I can currently handle! But my brain is too stubborn to admit defeat.

AND IT'S ALMOST CERTAINLY NOT EVEN WORTH THE TROUBLE! *bangs head on desk*

Stupid brain.

Thursday, May 5, 2011

Your webcartoonist has evolved!

When writing the most recent news post in the site, I wrote the line in the title. I quickly deleted it, but the thought got in my head. "What kind of Pokemon would I be?" I had to find out!

And so began a sage of putting too much thought into something silly! The sketchbook came out and the ideas started flowing. As an intense Pokemon player and insane nerd, I put a lot of care into all the little details. The result...

Meet Pokemon Chrispy!



The first step in Pokemon creation was choosing my type. I quickly settled on dark, as it both fits with my sense of humor and reflects on my tendency to harp on the negative.

Next up, I needed to figure out what form my Pokemon would take. I figured a kitty pokemon fit best because I wuv kitties, I draw kitties and, well, it meant my evolution could be based on a Savannah cat! (See below.) It all fits!

And now the over-analysis begins. I got conceptual. What kind of Pokemon role player would I be? Well, I'm a impulsive type who can do wonders when I get going - but I'm hardly durable. Hitting me back hard makes me crumble. It seems obvious to me - a glass cannon Special attack sweeper! I hit the battlefield, throw everything I have at the opponent and hope to hell they don't survive it, because one good hit will do me in.

Now for some details. Every pokemon gets a nature and special ability. For nature, I chose to go with timid. Not only is that me, but in-game, that means I get increased speed at the cost of physical strength - it's the most common nature of actual special attack sweepers! For ability, I knew this one going in: Defeatist. Not a positive reflection of me, but recently accurate. In-game, this a pokemon with a defeatist ability is a juggernaut - right up until things get difficult. If their HP gets reduced below halfway, the pokemon "gives up" and only fights half as hard. A pokemon can also carry a held item. I could pessimist here and give myself a ring target, which means every attack always hits me, but I'm going to highlight my potential and give myself some wise glasses, which slightly powers up my attacks. (Plus, yanno, I'm wearing glasses.)

What moves would I have for the unevolved Chrispy? He's a dark type, so he needs a dark move. Night Daze seemed the best fit, due to the general sleep cycle of a cartoonist. I also threw in Nasty Plot for good measure, which is perfect for the wannabe looking to break through to top tiers. I'm an artist, so it seems only right I get to use the move Sketch. (The bonus here being that, in competitive pokemon battling, me having sketch and decent base stats would make me highly sought after! It's nice to be desired!) Finally, I had to go with the move I use the most in real life: Withdraw. Withdraw boosts one's defense up one level - which is useless for a defeatist pokemon as all it means is that the opponent gets one free turn to disable you. So, yeah, it fits.

But this isn't all about sadness and sucking. I SAID I EVOLVED, DAMMIT! I've become new! I've become better! I've become... Chrisperior!


This grand evolution adds on a new type: Fire! Because I'm on fire! Get it? Get it? Uh... moving on.

I get new moves! Energy Ball not only symbolizes my new productivity, but it is a GREAT move for a dark/fire type pokemon! Overheat utilizes the new fire typing and hints at how easily I could burn myself out if I push too hard too fast, as the move sharply reduces my stats after I use it. Focus blast is another great competitive move that can also represent my struggle with ADHD. Focus blast gets the job done great... when it hits. It's, unfortunately, not that reliable. Yeah, that fits.

It's time upgrade my held item from one set of glasses to another. Enter the choice specs, which limits you to one move but makes that move super-powerful. Let's face it, that's my best-case scenario as a cartoonist. I'm not that versatile. If I can make sure the one thing I *can* do is done well, that's a win for me.

I'll let the defeatist nature stay for now, as the threat of relapse constantly looms. Knowing how quickly things can turn south, even when one is the Mary Sue of the Pokemon world, can hopefully keep alert. The second I start slacking off and taking things for granted, the bad habits get back in. There is another ability options, should a dream world Chrispy appear: Moody. Moody means I'd have wild mood (stat) swings every turn. Good for painting me as unstable, yet functional, but it's also a WAY overpowered ability in the long run when game play is concerned. I'm not that conceited to give myself any credit like that quite yet.

So, yeah, I put in WAY too much thought here and spent WAY too much time on this one gag. Whatever, man. It was a fun thought exercise and I'm quite pleased with the results.

Thursday, August 19, 2010

This page is the key to the future. Maybe.


Yes, yes, I know I should be working on commissions today. I finally got my comic buffer large enough to cover my move and that means the only art things holding me back ARE those commission. BUT, there is one complication: I AM A ZOMBIE! I pulled an all-nighter last night to help reset my wayward sleep schedule and that means I am completely worthless today. This is bad news on many fronts, as I had lots of errands to run today too. Oh well, THAT'S WHY WE HAVE TOMORROW!

So anyway, I had to do *something* today to kill time while I wait to collapse at a suitable hour. At one point I chose to take out my weariness on the sketchbook. It just so happens that the current Precocious arc's scripting is hung up on Yvette's entrance. I could go a few directions with it. The *fun* route involves dragging her entrance out over a few days, but I'm getting very paranoid about how long this arc is taking to develop. (Things move so slow when only going MWF!) The efficient route is to just plop Yvette in there over the course of one strip. The compromise route is to make the extra strips into vote incentives, I guess. Point is, while I debated my pacing I began drawing Yvettes.

As I draw, I start thinking about other plot points and how the arc is going to play out. Right now, it's wide open. I know where it's all going, but I'm uncertain as to how long it will take to get there. Obviously, I've been taking my dear sweet time so far - and something tells me it's pissing people off. This pacing works when it's daily, allowing me to see all the sights as I go, but when three strips take a week I HAVE TO MOVE FASTER. Right?

When I have some difficulty with the sketching, I realize I have to nail down at least one important plot point. I go through all the permutations that had been in my mind before and I reject them all. So I look at one sketch, think about what it takes to make it possible, and ideas start to form. INSPIRATION! Suddenly a throwaway gag has turned into a plot point! Ideas are pouring out of my pencil as I jot strip idea after strip idea down. At the end of the session, I have potentially added a MONTH to the length of this arc, assuming MWF updating. Even better, this plot point provides the perfect transition to the NEXT arc. Victory!

Or is it? I love this new plot point (in my weary brain dead state, at least) but wasn't the point of sitting down to script to MAKE THINGS MOVE FASTER? This drags the birthday party out for potentially another month! What do I do? This plot point isn't *needed* to advance things, but it could have great long-term payout. On the other hand, I don't have anything solidly scripted for the main party, so I could just gloss over THAT in a "I can't believe it was so uneventful" letdown way. That's totally lame, but it could save a few awkward weeks.

The plan right now is to use the little free time I have over the next two weeks to script as many party strips as I can, so I can sort through and pick the best of the best when it's time to produce again. (It could potentially give me some bonus vote incentive strips as well!) The arc might still take forever to finish, but I'm hoping people won't mind if the comedy increases. Granted, I have no idea what you guys actually like, as my favorites and your favorites rarely coincide. Ahhh, I don't know! I'm so scared of losing everyone with my MWF update schedule, I second guess every strip!

Ugh, I'm rambling because I'm so tired. At least I'm blogging. I might even blog again tomorrow! With commission progress. (OH GOD I HOPE SO.)


Tuesday, September 1, 2009

Sleepy time

Man, I forgot what a sedative the grandparents' house was. Even my paintings are sleepy! Well, sleepy for ME. Controlled chaos is me at peace.

Tuesday, August 25, 2009

The best type of procrastination


Rather than do the inking I'm supposed to be doing, I decided to go back and work on my latest bite-sized painting. I really like where it's going. Heck, it may qualify for done.

I'm not fully satisfied with the left side of the painting, but it's not bad considering the original (awful) paint sketch that led to this bugger. The swirly balls (technical term) came out nicely, though. I had worried they would be the ship sinker.

Anyways, I hope this gets that pesky art out of my system. I still need to get that inking done...

Thursday, July 23, 2009

Is this guy important?



Mystery kid makes his second appearance on this blog. Is he somehow significant? No, not really. He remains merely a point of interest. HOW am I going to use him? Oh, you'll see... eventually.

Tuesday, February 24, 2009

APAT-

"You know, all I have to do is paint enough so that the paintings LOOK finished. The Mill people will never notice!"

And so the downward spiral began.



There's a background on the painting now. FINISHED ENOUGH! "But, Chrispy, you never went back and finished the vase, doesn't that--" I SAID I'M FINISHED, DAMMIT!

One bonus of ceasing to give a fuck: I can paint on my own terms!



This gigantic canvas (48" x 30") is my Chrispmas gift to Dana. (Fuck that mirror, I WANT THE WALL SPACE!) This has actually been coming along nicely. Man, I hope this still fits the color scheme of the room. It may be too warm in tone. It also may be too large to fit in my Corolla for transport. It's the thought that counts?

Saturday, February 14, 2009

This is what I'm *supposed* to do as an artist


Story time!

Yesterday I had a shocking experience. Having ordered lots of strip templates fairly recently, I was confident in my abundance. Then I counted the remaining number of templates and the amount of strips scripted and ready to draw. Oh snap! See, the theory is that I will work on my scripted strips, but I will *also* draw any random idea I get. My strip needs more one-off strips with quirky humor, and I figure it'll come naturally as long as I'm receptive. If I don't have enough supplies to cover more than a few random strips, Mr. Conservation steps and in makes life sad.

This problem needed to be fixed. TO THE INTERNET! I normally go to Dick Blick for resupplies, as the 14-sheet pads are cheapest there, but I felt thrifty and tried to search the web. This is an absolute pain, as my templates are one item in an ever-variable list of Canson products. Frustration grew as I reached a site and looked at an improbably price. "What kind of sale is this? The price is MORE than the list price and - wait, did that say 50?" IT COMES IN PADS OF 50? Why was I not told of this sooner? I now have 200 templates coming my way at the cost of about 25 cents per sheet, shipping price included. There was an even better deal with the 100 pack (*drool*) but it appears to be theoretical as all sites have it as sold out. It'll be a while before I run out now!

(here is where the story splits into different timelines. As is my nature, I am putting the relevant story second. )

1) ...assuming the pads get here. Today I check my email to see the chaos Project Wonderful has wrought (it's rather amusing to see cheapo bids fluxuate wildly) and I see a note from Art Supply Warehouse titled "Backorder." Ruh roh. I open to see the expected, "we're sorry and we'll get it to you soon" stuff. Then it lists the missing item that is holding my order back. The catalog. They won't ship my pads until they can dump a catalog on me. I wrote them back, saying (and this is as direct a quote as I can remember), "See, there's this thing called the internet. I can review your catalog and, um, place orders there." I have yet to get a reply.

2) ...of course, Mr. Thrifty had to come out for a fight first. The site kept asking if I had a coupon code, and that make me thing, "you know, I DESERVE to have a coupon code!" So I searched for one. All I found had expired, but the journey was not without its reward. The blog that cataloged coupons *also* lists various art promotions. The main one on the page was sponsored by Prismacolor.

For those not in the know, I consider myself a drawer more than anything. I have kicked some serious ass in the past with my Prismacolor pencils and pastels. This contest is right up my alley! The only problem is that the art has to have been completed in the past six months. What have I done in the past six months? DAMMIT!

What you see here is me trying to rekindle my former glory with the pencil. For this contest, I'll have to do something more realistic, but and excercise in an excercise! Enjoy.

Monday, January 19, 2009

My Spadey Sense is Tingling!

Spades: No fun at parties.

After finally getting through Mr. Tedious Boss in the latest Castlevania for the DS, I've been spending a lot of my time as the game is FUN now! Seriously, guys, what's the deal with the crab? "Hey, let's make a boss that sits below the hero - when only one weapon that can hit something below is available!" "That's a great idea! I love it so much, let's make the battle happen in FOUR STAGES!" "Great job, everyone! Drinks are on me!"

Anyway, I've been plowing my way through in my usual bloated-level way with these games. (I suck at video games, I need the extra cushion.) Like all good Castlevania games, this one has a bunch of side quests and optional fun to pursue. Oh man... how can a spade resist? It's time to consult the GAMEFAGS! Er, GameFAQs.

For those who don't know, "spade" is a term taken from an analysis of those massive multiplayer online role playing games. (Technically, the analysis was for a primitive version, but whatever.) Some guy broke the types of players down into four classes. You can read the article here if you want.

Diamonds: These are the achievers, focusing on playing the game itself. They like to beat the game, then beat it again even harder. They don't do sidequests, chosing instead to focus on speed and skill.

Hearts: These are the socializers, focusing on interacting with the other players. They form the in-game communities and like to chat and give gifts. For them, the game is just another way of connecting them to people.

Clubs: These are the fighters, focused on besting other peolpe at the game. These are the player killers, PVP warriors and online racers. They measure success by their ranking against other people.

Spades: These are the explorers, focusing on examining game mechanics to figure out the world. They combine efforts with other players to figure out all the little things that can be done with a game.

I am a ridiculous spade. I love doing every sidequest and finding every non-standard approach to the game possible. I think it's FUN to bike back and forth in pokemon hatching eggs, slowly leveling up the hatchlings, checking their stats to see if they're good and (99% of the time) resetting and starting the process over. What do I get from it? A very minimal boost in overall performance that really is no where near worth the effort put in. But, when I pull something off, it's exhilierating. (I have bred the world's best non-hacked Rotom and Milotic!) It's the thrill of the conquest! Many times, once I've done all the sidequests and pulled of every exploit possible, I put the game aside without ever bothering to beat the game. Final Fantasy Tactics A2 is one my favorite games ever, but I never beat it. Once I managed the unthinkable and managed to create ninja tabi for my entire team, there was no other challenge the game could offer me. On to the next obsession!

Castlevania is addictive because it has something for everyone. Diamonds can play through the game, then do hard mode, then do hard level one mode, then do the boss rush, then play as another character, then try to beat the times in all of those! Clubs can go online and race with each other. Hearts can open stores online and chat on message boards. Spades have tons of side quests and minor tasks to occupy them. They figure out how to arrange enchantments and equipment just so to find exploits, such as easy boss kills and easy money. They test attributes to see what effects what, which is needed because some of the item translations make no sense. They locate every hidden area and item. Rock on!

So what have I been doing? Right now I have a rubber band holding down my up button as I absorb enemy attacks to boost my elemental stats. Every hour my power goes up like 1%! Woo! Tonight I will probably leave the game on with a familiar killing things in a room where enemies constantly respawn so it can level up, gain me experience, help the item based on my kill count and bulk up the time played to help items tied to that. Earlier I hunted down every enemy in the game to make sure I got every item drop possible from them. (I'm one short, but not skilled enough to access that enemy easily.) Later, I am boosting my treasure chest luck and hunting down rare random items I don't need. As I said, spades are no fun at parties. We are profoundly boring people.

Pulling out that rubber band did give me some ideas, though. My main characters fit nicely into the four groups. Bud is a diamond, Autumn is a club, Tiffany is a heart and Jacob is the spade. (Poor guy.) Not only can this inspire some fun bonus art down the road, but I could even turn the idea into merchandise! Gamer-appealing t-shirts? Ooh. Actual decks of cards? That is the dream, people! I would seriously love a Precocious-themed deck of cards. Maybe one day, if I ever get a loyal readership, I can justify the work and fiscal investment needed to make that dream come true...

Sunday, December 7, 2008

Your wall hungers for my product


I am painting flowers! I AM PAINTING GODDAMN FLOWERS! It's... well, actually, it's kind of refreshing. I made a vow to do one painting during my visit stay, as I have access to my aunt's supplies, and today I woke up with the "OMG I HAVE TO PAINT" feeling. It's rare, so one must run with it.

After waking, I sat up to see a bowl of plastic poinsettias sitting at the foot of my bed. Good enough! So far it's been a nice change of pace. The canvasses here are giant, so I'm going for the family-friendly flower painting on the wall sell-out approach. Clearly, my personality forces its way through no matter what subject I choose. The limited selection of colors meant I gave up trying to get the color I wanted and just used whatever was next. All the green is too bright or too light. There is no black, so I have to use purple. Whatever, man, a limited palette is actually rather freeing.

I have no idea how this will turn out. Will I sharpen the lines and add dept or go for my normal flat and colorful complexity? Who knows. It's time to get back to work and see!

This has been a makeshift day all around. I'm painting with what I have and taking photos by rearranging lamps and tossing my laptop around.

Saturday, September 13, 2008

Nothin' says Luvin' ...

...like Joe and Sydney Oven!



Why do I enjoy drawing characters who rarely appear in the comic? Alright, so I only enjoy drawing Sydney, but I need practice on Joseph. As I've mentioned before, it's far easier to draw chicks. A few curves and eyelashes and everyone knows it's a babe. For dudes, I have no easy shortcuts. Joseph is even scarier - he's all big and burly! How do I draw furry muscles? At this point... Popeye arms?

While I like these sketches, there is a major flaw with 'em: They look waaaay too young. It's the big, adorable eyes. Both these darlings are over 40, and I am not getting that across at this point. So...uh...this is a portrait of the two from when Bud was just a baby? If Precocious starts with Lost-style flashbacks, I'm set!

Seriously, I need to control my eyes when I draw parents. A subtle shift in eye size makes all the difference. It requires finesse and control...something I lack, considering I very rarely sketch the parents. Oh well, maybe it's good that their arc had to be cut. It takes place in August, so that ship has sailed. I'll have to do it and insert it into the storyline at a later date, I guess. This is what I get for having a breakdown and losing three months of work. The first arc (which I am not even halfway through drawing) takes place in July. The second arc takes place in August. The regularly-updating strip was supposed to begin...uh...in three days. Yeah, I'm missing that deadline. My kids are going back to school starting in October, I guess. Whatever. I am numbering my comics sequentially and not by date. I'll retcon when the time comes to post things.

Tuesday, September 9, 2008

The black cat is always a good sign



A note about fate: Fuck it!

I am not one who believes in fate. When a person makes a decision, it inevitably whittles down the possible outcomes. This choose-your-own-adventure path is not fate. I am also not one who believes in self-determination or making one's own luck. One only controls so much destiny, as each person's whittled outcomes tend to smash into the whittled outcomes of others. And, thus, chaos flows from logic and order. Welcome to the universe!

Let's recap: I vowed to work through the pain, only to receive my comeuppance with the death of my beloved cat. (While I use the word "comeuppance" and curse the universe, I know it's not fate - it's rather a horrible coincidence that supremely sucks. It's just far more to fun to rant against the universe than to coldly shrug things off.) Now I am a mess and I do try to keep my promise and work through the pain. The universe again chooses to reward my attempts at success by kicking me in the balls.

It's football time! I adore the sport, and losing myself in the games and fantasy football provides a nice distraction. Of course, the teams I love are blown out. The teams I admire are brutalized. The teams I hate all thrive. The obnoxious fans online make all sports sites I visit disgusting with their spiteful gloating. So much for *that* bit of escapism.

Back in reality, I am the typical wretch - the one shown in the movie when the sad violin music is playing. Peri always clawed at the basement door when she wanted to come back inside. She trained me well, and I jump to attention whenever I hear that sound. I did hear the sound, and I did jump to attention. Like a true wretch, I even went to the door despite knowing no cat would be there.

Turns out that sound I heard was a bird hitting the glass and dying. Now I ask you...ISN'T THIS GETTING A BIT OVER THE TOP? Can't I get some good karma thrown my way?

So today I took my mom to the hospital. She was diagnosed with ulcers, brought on by the stress that comes from the Paulsen life. I can whine all I want, but my troubles are nothing compared to the ruthless savagery dealt out to her from the universe. This speaks to her strength over mine. My upcoming root canal (part 2: revenge of pain!) is nothing in comparison.

A note about ambition: Fuck it!

As previously mentioned, I am ready to resort to talking head syndrome. Until I learn to letter with more discretion, draw my characters smaller in the panels or learn to use nibs of different sizes in my drawing, I am not going to bother with backgrounds in the comic. Right now the focus needs to be on getting the stuff done, and cutting corners is fine by me.

The scene I am working on originally had Dionne offering Bud and Jacob milk and cookies as they sat to chat. This is far too difficult to draw, so they will now be just standing around. Besides, most of the snack scene ended up being cut from the final script anyway. My vow is now to make drawing the strip as easy as possible. FUCK MY AMBITION! NO ONE HAS TO KNOW!

A note about productivity: Fuck it!

I'm trying. Man, I'm trying. I've tried drawing out strips, but I'm not up to the task of trying to ink what I have right now. I tried scripting more strips for Precocious, but the little I've written has been WAY TOO BITTER for what is to be the second strip once the first arc is done and strip begins regular updating. I've already nixed my original holiday storyline due to massive blasphemy. It's just not marketable to drive consumers into a blind rage right away.

I turned to my sketchbook next, with horrible results. Man, I wish art was like a real profession - that training would allow me to turn it on and off and work during set hours. The only good sketch I did was of Sydney Oven sitting on a couch looking annoyed. Everything else: utter crap!

A note about logic: Fuck it!

And, finally, I decided on a whim to try and draw Roddy in ink. While it is something I need to work out in time, as the first regular update arc is all about Roddy, there are far more pressing needs. Also curious about the decision: I am frighteningly low on India ink. By wasting it on the black cat, I am now forced to leave my house to purchase art supplies! SCANDALOUS! At least the ink Roddy turned out OK.

A note about brevity: Fuck it!

Saturday, July 26, 2008

Second verse; not as good as the first

While waiting for the gesso on Dana's box to dry, I still had the itch to do some painting. Some interesting stuff happened, but the lack of Cate Blanchett soon took its toll.

It's become clear now that the theme of the latest "On Beauty" additions is temptation. The first painting (in the preceding post) is meant to evoke the starlet scandal of early Hollywood. She's the woman that *almost* makes it worth screwing up your life. Disaster surrounds her, but that only manages to make her more seductive.



This next painting is given away by it's (working) title: Risk Key. This time, the temptation comes in the form of the storied key parties of the 70's. You have to ask yourself: Can I be a swinger?

Since each of the paintings so far have been created while watching a film, it would make sense that this was painted while viewing "The Ice Storm." Yeah, I was watching "The Last King of Scotland." It didn't hold my interest, clearly, so the painting just went where it wanted to go. I had very little control over it.

While the result is interesting both visually and conceptually, it was frustrating to get this framework down. I always start my paintings with a brown or maroon "sketch" - NEVER blue. I chose blue with the idea of painting an Ugandan beauty - eh, it made sense at the time - but this annoying Scotsman kept getting in the way. Blue is a bad sketch color because alone it's too bold and when watered down it doesn't thin as nicely as I'd like. I had to squirt in some precious white paint (I consume white paint as if it were candy) to get proper tonal changes.



This next painting is where things really went off the rails. The movie this time was "The Darjeeling Limited." Wes Anderson has so much style in his films that it almost overpowers mine! It's only fitting that the woman created here is subjected to an ornamental and cumbersome outfit.

The face was a disaster from the start. After getting the first painting sketch to a stopping point, I still had paint. Well, heck, why not start another. During "The Last King of Scotland." A movie that only inspired by losing my attention and causing my mind to wander. Brilliant. (It's not a bad film, honestly. It just had the unfortunate timing of being seen between films that were either wonderfully done or stylistically intriguing.) The painting didn't start to find its form until "Darjeeling" was started.

The goal was actually to work with another stylish film: Juliet of the Spirits. Problem is, I can't paint a woman with the round, sweet face of Juliet. If the face looks out of place, that's because I gave up and went with what I know. The rest of the painting will have to be nudged along until it all fits together.

What is the temptation here? I suppose the ornate settings of Wes Anderson lore made me think of the ornate trappings that constrained women of the, uh. Fuck, what crazy British era *is* that? ANYWAY, once I settled on that I mythologized further and turned the woman into a playing card. I'm thinking by the end, she'll be the "Queen of Clubs" - a name that certainly implies some dangerous temptation, no?

The poorly rendered praying hands were meant to give the idea of the unobtainable temptation. Not only does one have to go through several layers of clothing to get at her, but she's also the good girl who would never let herself indulge in bodice-ripping fantasies. The seemingly unobtainable always has a way of seducing.

I'm not sure what direction my queen will follow as I try to improve/fix that beginning, but it should be interesting.

The question now is... what's next in my slide show of harlots through the ages?

Monday, July 21, 2008

The time has come to paint some chicks


Among my many thousands of deadlines in the next two weeks is one for submissions to the Art at the Mill show. It's a no-cred, small venue local art show that raises fun for a historic mill. Most of the art displayed there is painfully conservative and traditional. (To paraphrase someone... It's a show where many of the paintings are of the mill itself.) Rural landscapes, wild horses, bridges, flowers... all of those are typical mill works. Buuuut, they also let real artists participate! If they think it will sell, they will accept it. It helps the resume and can potentially result in quick cash for an artist.

If I was the uppity sort, I'd reject the whole thing as too commercial. But, uh, I am ALL FOR being commercial! Well, actually, I want to find that spot where I can do what I please and still make money. The task is to work in several forms of art, but keep my recognizable style. By having so many comfort zones, I can choose the type of art I produce to fit the venue.

The mill show is a challenge for me: How can I make my style of work desirable to a crowd that is happy to buy paintings of barns? My first attempt was a complete disaster. I send off photos of my best work... and got one pity acceptance. The piece (Floodgates) was placed among nature paintings and looked revoltingly out of place. It didn't sell. So I changed things for the next show. This time I was going to paint nature scenes - but in MY style! The result was The Hiking Trip.

I had three paintings finished when it was time to submit, so I tossed in two others (five can be submitted, if you suck at math) from my On Beauty series Both beauties got accepted. One hiking painting (which my graduate class hated because it was "too commercial") was also accepted. The rest were put on reserve, to be hung when other paintings sold. For the artist's reception, all five of my paintings were on display. Which meant they had not sold. Shit!

When I went to pick up my work, I did get some good news. Some couple, having gotten the week of the show wrong, had arrived on the last day art could be picked up. They were allowed to look around and, lo and behold, they had chose to purchase one of my paintings! (BEST OF THE REST, BABY!) Oh course, it was the one painting I thought had no chance of selling: Eye Candy 1!

So my one success came from my stable of beautiful women. FINE, I'LL DO THAT! The first week of August will be devoted to some last-minute heroics to create some new chicks for show. (Yes, Dana, this means I'm putting your box first! It'll be ready!)

While the plan wasn't to start any painting yet, I've had such an inspiring summer I was not going to let inspiration pass me by. Last night I was watching the movie Notes on a Scandal, and something about it made me get out the paint. The result: A sinister and seductive women with the face of Cate Blanchett.

The painting is still in "sketch" stage, but I'm reasonably pleased with the progress so far. There's no telling how the final will end up looking, but it's a nice start. I'm just happy to see I can still paint!

Monday, July 7, 2008

Kiss them for me, if I am delayed

So...deadlines? What's the deal with those?

I've been treading the fine line between procrastination, idiocy, irresponsibility, mentally deranged and hyper-dumbassery for quite some time now. (It's a very complex line.) Flirting with danger is fun and all - but it's just flirting. I'm apparently looking for a hot, naked sweaty affair with danger as I keep taunting deadlines like a super happy fun ball.

So it's looking like Precocious will not make it's end of July deadline for publication. That sucks, but confidence remains high. Early August is still attainable. The problem is all those *other* deadlines I let sneak up on me... and then let gnaw on my foot... and then let saw off my leg... and then let set me on fire...

Now that I have been engulfed in a fire that burns but does not consume, with some festive dismemberment thrown in, it's time to start thinking about dealing with these problems. I may not be able to bring my allegorical leg back, but dousing the flames is bound to be an improvement to my situation.

Is it time to embrace Zen? Is it time to transform into a person who can structure time well? Is it time to become someone who can just *do* work at a moment's notice? Sure, but me exploding as I type this post is more likely to happen.

My personality is a cosmic joke and we all know it. Whatevs. I'd rather be nutty than boring, so life with chaos isn't necessarily bad. I know that what makes my life a mess is also what makes me interesting. Unfortunately, just knowing (glowing?) isn't enough. Sure, most of my problems are textbook ADHD consequences. I can name that beast, but it's not Rumpelstiltskin. There's not even a sympathy card to play, as ADHD is nearly indistinguishable from Whiny Prick Syndrome - especially IF I BLOG ABOUT IT!

Rationally, I shouldn't have a problem. I am fully capable of meeting my goals. There's just the problem of my head being like an busy airport with no control tower - and all the pilots are drunk. If planes aren't smacking into each other in the sky before they get a chance to try landing, they're colliding as several rush to the same landing strip. The tiny personal planes off to the side can come and go as they please, since they're smaller and less numerous. Those planes can generally move around each other and land quickly, but the cargo is rarely vital. Still, it's very easy to focus on the tiny planes. They may be irrelevant, but at least *something* gets accomplished. Standing at the end of a landing strip with nothing but a pile of crashed jumbo jets can be quite discouraging.

Over time I've learned to manage those simile jets far better, but full mastery is the unobtainable goal. If I let the airport get too chaotic, no amount of control can stop the impending disaster. Maybe it's better to just let the crashing happen and guide in whatever jets remain at the end. If it's too late, it's not worth the stress. Accept it, let the jet crash (or, to mix imagery, let the leg be cut off) and order a new shipment of cargo. Maybe this one will arrive when the airport is less congested.

Holy fuck, that's depressing. All I wanted to do was post some more sketches, but I'm at work so I decided to see if I could write something interesting instead. And now I've blogged all over myself... it's disgusting.

Saturday, May 24, 2008

Contrition



"Was that wrong? Should we not have done that?"

I have to pry myself away from Mario Kart (I've unlocked everything!!) and get back to work! It's about time to get back to producing strips again and it's very scary.

To keep this blog moving along, it's time to share more sketches. Here we have Autumn, Bud and Tiffany (whose left ear isn't properly shaded) getting in trouble. We go from "I'm very sorry," to "I am shocked at this accusation," to "That was wrong? Huh?" Why I didn't draw a sorry Jacob - the only one of them who genuinely feels sorry in these situations - is beyond me. Oh well.

Monday, May 5, 2008

The rich lives of background characters

Every one of my storytelling efforts is a chaotic conglomeration of countless characters. Complexity is my drug of choice. In my mind is an archive of hundreds of my characters - each one stuffed with history and back story. It doesn't matter if that information never makes it to the page; by knowing minor characters' motivations I can create a richer tale.

What can I say, I'm a guy who watched Star Trek and wondered if the show used the same stable of actors to play miscellaneous crew. It just seemed sloppy to have new extras every week. Wouldn't it be more fun to see the same person popping up in the background again and again? Maybe some lowly ensign (that remained unkilled) could rise through the ranks as the seasons progress - even if he never once speaks or gets addressed by the main cast. That's an awesome touch! For a less geeky twist, imagine the show Lost. There are 40+ survivors out there, although most are boring. I've never checked for, fear of disappointment, but I hope the show reuses the same group of extras for continuity's sake. The hard core fans demand it!

Subtle touches aside, creating characters is a fun challenge for me. We might not ever see this character do anything, but any regular characters in the story hanging around them would. Those characters would be subtly shaped by that random figure walking by in the distance.

What I'm getting at - the Precocious kids have parents. Parents that have shaped them into the crazy souls they are. I'd be remiss if I didn't give them their time to shine. In fact, the second story arc is all about the main cast's parents. With them in the story as full characters, I have that many more opportunities for storylines.

But what of the other kids in the class? I'm planning a story for the future that revolves around a PTA bake sale. Parents will be needed, even if they don't get a line. The challenge falls to me now to figure out exactly who these parents are. I've got to look at their children and reverse engineer. It's a fun experiment, and I'm giving it a shot. My goal is to figure out the families of the nine remaining kids in the class.

So here is an example of the thought process behind the ancestry of one of my characters. In this case, I will examine one of the major secondary characters: Dionne Crup.

Dionne is Bud's foil - a girl who uses her intelligence to exploit the weaker elements. Instead of ignoring the normal world - which is Bud's MO - Dionne actively attacks it. She's a pageant girl, who dolls herself up and then sings, dances and fakes her way to victory. Now, even Dionne isn't so malicious that she'd take this path on her own. She started pageantry because of her parents.

First, what about physical appearance? Because she is from the upper-class Diamond Bluffs, I made Dionne a high-end animal: A cheetah. Logically, at least one of her parents must be a cheetah. Dionne's coloring is also improbable for a cheetah (artistic choice/I can't draw that well yet) so we'll explain that by making her a mixed breed. Her father could be a cheetah and her mother, keeping with the high-end models, a black panther.

Now comes the question of Dionne's family life. Her personality clearly implies she is an only child, so there's no need to think up siblings. Next, we look at her parents' relationship. Is Dionne the product of a happy home? There's no easy way out of this. It could seem cheap if Dionne is twisted from divorce and unbelievable if her parents are happy and pleasant. I'm going with divorced.

Coming from a rich lifestyle, I can see Dionne's mother using her gifted daughter as a status symbol. This would explain the pageantry. Dionne is smart enough to see the motivations behind these acts, but she clearly loves pleasing her mother and enjoys the game. Dionne's pageant wins, along with paychecks from her commercial work, would be the best revenge for a father that left them long ago.

It's time to give the mother a name. Dionne is pretty-looking name, but it can sound flat when pronounced. Still, should one wish, the lettering could imply a fancier voice. (DEE-ON vs Di-yonne.) The mother's name should fit with that. Something like Caryn. That's a name that can be pronounced boring (Karen) or fancy (Cah-rin). I like it. It's because of that borderline fanciness Dionne was given the ugly last name of Crup. There's no way around it, Crup sounds awful. Thus, class and power are needed to offset it.

Another twist appears. Exactly whose last name is Crup - the mother or father? I'm still torn on this. Logically, it would be the father's last name. While I imagine the divorce happened when Dionne was still a toddler, his name would be on Dionne's birth certificate. If Crup was Caryn's last name, that would make her too similar to your stereotypical pageant mom - the ugly southern women barely removed from hickdom and happy to pimp her girl around. Dionne's goal is to make fun of those women, so it's no good if her mom is one. No, Caryn has lived a full live of privilege. She is a panther, after all, which is still exotic.

My current solution (and this could change) is to have Crup be the name of her stepfather. Caryn could have married again years ago (say when Dionne was five or six) after meeting a man who is a great match for her. This is not implying a knight in shining armor by any means. Percy Crup (a first name I made up on the spot) is not an exotic species, but just a regular house cat type. He'd be flawed, but proactive and upwardly mobile. An advertising executive? Small business owner? Real estate agent? (Dear lord...he could be the character, formerly Robert Dobbs, that sold the Pingos their house!)

In some strips I have written for Dionne, I've implied that much of the money she has earned has been wasted on her parents' shopping sprees and online gambling - two clear signs of people who enjoy disposable income. (Provided it's casual gambling and not a gambling addiction - which, as creator, I can say it is.) It might not be the sweetest family on the block (that would be Max's) but it's a happy life for every Crup.

And there you have it. Dionne has a family. When it's time for the PTA story, there will be an elegant looking panther with flashy earrings in the back who seems annoyed and uninterested. At first opportunity, she'll write the other parents a check and drive off in her cherry red sports car.

Sunday, April 27, 2008

I AM SHARING SKETCHES!

...IT IS THE PURPOSE OF THIS BLOG! (Maybe?)

After a day of total unproductivity, all I have to show is a struggle of a strip sketch and some sketches that I think and keen. Here are some more precocious characters - from the *other* side of the classroom. The main characters are insular types and, despite facing these kids every school day, they keep forgetting the non-Gemstone kids exist. I like to think of that side of the class as it's own comic strip that just isn't being shown. In that strip ("Copper Road" - NO ONE STEAL THAT NAME FROM ME) Kaitlyn would be the central character - one only an expert cartoonist can draw reliably. (Uh oh...) Yvette is the near-mute lackey. Vincent is the oddball who lives in a universe with more optimism in its logic than in our own.



This leaves Roddy, Quincy and Xander as the last to get official first sketches. Poor Roddy, he's a big supporting character - the only non-Gemstone kid who is persistent enough to get the Sapphire kids to recognize him. Of course, him being a black cat and me not having a decent method for drawing black features (see Kaitlyn) might have something to do with it. Quincy is the dog version of Kaitlyn (German shepherd) so the same problems arise. Xander is a character that resents all the other kids and doesn't want to be involved in their antics... so he's not involved. Aside from occasionally putting him in the background of strips, I won't have much use for him.

And, since I don't like the current version of Jacob on the site, I sketched out a MUCH better version of him. This sketch, along with the others above, will soon be re-traced and turned into cute color illustrations for my site.